

I’m guessing Bethesda knew what a draw story mode would be – they actually allow you to complete quests in story mode. Assuming nothing changes in the pricing structure between now and release, this is going to be a game worth downloading even if you never play anything but the story. The artwork, the voice acting and other sound, it’s all so beautiful and all so very very Elder Scrolls. So far, I’ve spent all my time in story mode, and let me tell you, it’s freaking fantastic. In game currency and card packs can be earned through play, or purchased in the in-game store.


Cards also have attributes that are linked to classes, offering a wide variety of deck building options as you proceed through the game.Ĭompleting Act 1 also opens up two new play modes – Practice and Versus Battle, with Solo Arena and Versus Arena (which are pay-to-play draft modes which offer the potential for exceptional rewards) opening up later on. After completing the 8 mission tutorial, you’ll gain access to your profile, where you can change your race and avatar at will, but any cards already unlocked will stay in your library.

In each race’s text, you’ll see a description of cards that are weighted slightly higher due to your race choice. Instead of Magic: The Gathering’s color system, or Hearthstone’s class system, in The Elder Scrolls: Legends you choose your race. To say I’m excited about another game in The Elder Scrolls universe might be a bit of an understatement, even if that game is a collectible card game rather than the open world RPGs that make up the bulk of the series. Despite not having the time to really dedicate to a second MMO, I pre-ordered the physical Imperial Edition of The Elder Scrolls Online and Molag Bal is still chilling on my bookshelf. Since then, I’ve bought every major installment on release, gotten every bit of DLC available and all the strategy guides, and even played both Redguard and Battlespire (neither of which were particularly good games). The NDA has lifted! I’ve been an Elder Scrolls fan-girl since I first played Daggerfall way back in 1996, when it was totally cutting edge and mind-blowingly good. MSRP: Free to play with in-game purchasing.
